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Author Topic: XL Fuselage Drawing  (Read 30369 times)

Offline scottiniowa

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Re: XL Fuselage Drawing
« Reply #30 on: September 25, 2019, 01:54:49 PM »
that is a pretty big file, outside 1000m limits for this solidworks set up
best email address:  irondesignairparts@gmail.com

Offline tkyler

Re: XL Fuselage Drawing
« Reply #31 on: September 25, 2019, 02:18:06 PM »
Concur Scott.  Tried to pare it down a little bit and defeature it, but didn't have any luck with defeaturing any further without signficant effort.  Unsure Fusion 360s limits in this regard.  Since I only used it in a very generic 'mass' capacity, it worked for my purposes.  Hopefully it will suit kalazzerx purposes.

-TomK

Offline kalazzerx

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Re: XL Fuselage Drawing
« Reply #32 on: September 27, 2019, 08:25:55 AM »
I have a copy of it but I have also been working on my own.  I found a decent VW model I have been adapting - the full block version is about done (90% solution) and from that, I want to create a cut block version.  Not sure how large my export would be but size in not an issue for me to share - I run my own nextcloud server so have lots of share capacity.  Will probably make it available shortly.  Thanks for sharing.


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Offline GoblinFlies

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Re: XL Fuselage Drawing
« Reply #33 on: August 02, 2025, 12:29:17 PM »
Holy cow you just helped me a ton! I'm laying out my bench tonight and this is exactly what I was hoping to find!!!

Offline Eire Eagle

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Re: XL Fuselage Drawing
« Reply #34 on: June 06, 2026, 03:01:08 PM »
Hi, Tom Kyler here, new builder.  I too am performing a 3D 'virtual build' to help understand the plans and construction.  For those interested and software saavy, an alternative to Solidworks is Blender 3D, which is free and a relatively small download.  The learning curve is still required as would be expected with any new software, but I believe it is no more complex than Solidworks (which I use in my engineering day job).  Blender is NOT a CAD software, but rather a generic 3D/animation software...no history based or parametric modeling, but its ridiculously quick to build geometry for "what if" scenarios.  The following work I did in about 2 hours.  Note that I do use a CAD package (Vectorworks) to develop the design dimensionally from the plans...but then I use the CAD reference dimensions as inputs to Blender 3D.
Tom anychance you would share that file with me Im metric and find imperial difficult to work with. Jon

 

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